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	<title>Focus Entertainment &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Warhammer 40,000: Space Marine 2 Patch 7.0 Out Now, Includes New Boss Fight and Weapon</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2-patch-7-0-out-now-includes-new-boss-fight-and-weapon</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 15 Apr 2025 15:24:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616946</guid>

					<description><![CDATA[The update includes a new PvE mission that pits players against a fearsome new boss as they try and rescue a Tech-Priest.]]></description>
										<content:encoded><![CDATA[<p>Publisher Focus Entertainment and developer Saber Interactive have <a href="https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/191-7-0-patch-notes" target="_blank" rel="noopener">announced</a> that a major new update for <em>Warhammer 40,000: Space Marine 2</em> is out now on PC, PS5 and Xbox Series X/S. The update, dubbed Trygon, brings with it a host of new content, including a new PvE mission that can be played solo or through co-op, as well as quality-of-life improvements and new cosmetic DLCs.</p>
<p>The new mission takes players back to Avarax, where they will have to take on a Trygon as a boss fight. The boss, according to the announcement, will make use of guerrilla tactics, and can go underground to pop up behind defensive lines. To help take on the boss, players will also have access to the new Inferno Pistol as a secondary weapon.</p>
<p>In the new mission, which is the ninth PvE mission part of the Operations mode in <em>Warhammer 40,000: Space Marine 2</em>, players are tasked with getting to an Adeptus Mechanicus facility where a Tech-Priest was last heard from refusing an order to withdraw. Players will have to fight their way through the facility and evaluate the status of the Tech-Priest.</p>
<p>The update also brings with it a host of new quality-of-life improvements, including the addition of Prestige Ranks and Prestige Rewards, reworked weapon perks, customisation options for the colour of cloth, tabards, and hoods, and custom PvP lobbies.</p>
<p>The new DLC added to the game as part of its season pass are the Space Wolves Chapter Pack, and the Imperial Fists Champion Pack. The first one brings with it a new Champion skin for the Vanguard class, weapon skins for the Chainsword, Bolt Carbine and Thunder Hammer, and more than 50 unique cosmetics from throughout the Space Wolves&#8217; Great Companies.</p>
<p>The Imperial Fists Champion Pack includes a Champion skin for the Tactical class, along with a weapon skin for the Plasma Incinerator that also pays homage to the Sons of Dorn.</p>
<p>While content for <em>Warhammer 40,000: Space Marine 2</em> is being continuously developed, Focus Entertainment and Saber Interactive had also confirmed back in February that the next game in the franchise had also begun development. Appropriately titled <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-announced"><em>Space Marine 3</em></a>, the game will feature a new campaign, as well as new multiplayer modes.</p>
<p>In the meantime, the publisher has confirmed that work on <em>Space Marine 2</em> is still continuing, and that <a href="https://gamingbolt.com/space-marine-3-announcement-doesnt-mean-the-end-of-space-marine-2-development">post-launch content support for the title is &#8220;far&#8221; from over</a>.</p>
<p>For more details about<em> Warhammer 40,000: Space Marine 2</em>, check out our review. The title has been quite popular, having been played by <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">more than 6 million players as of January</a>.</p>
<p><em>Warhammer 40,000: Space Marine 2</em> Update 7.0 Patch Notes:</p>
<p><em><strong>New Features:</strong></em></p>
<ul>
<li><em>New PvE Operation: Exfiltration</em></li>
<li><em>Prestige Ranks in PvE</em></li>
<li><em>Private PvP Lobbies</em></li>
<li><em>New Secondary Weapon in PvE and PvP: Inferno Pistol</em></li>
<li><em>New customisation options: 2 new colours, Bulwark cloth colouring, hands colouring</em></li>
</ul>
<p><em><strong>New Season Pass content:</strong></em></p>
<ul>
<li><em>Space Wolves Chapter Pack</em></li>
<li><em>Imperial Fists Champion Pack</em></li>
</ul>
<p><em><strong>Gameplay &amp; Balancing:</strong></em></p>
<ul>
<li><em>Extended weapon arsenal in PvE</em></li>
<li><em>Weapon perks updated in PvE</em></li>
<li><em>Improved Matchmaking in PvE and PvP</em></li>
<li><em>Various changes, bugfixes and improvements</em></li>
</ul>
<p><iframe title="Space Marine 2 - Trygon Update" width="500" height="281" src="https://www.youtube.com/embed/7oAHVCnAXxY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Space Marine 3 Announcement &#8220;Doesn&#8217;t Mean the End of Space Marine 2 Development&#8221;</title>
		<link>https://gamingbolt.com/space-marine-3-announcement-doesnt-mean-the-end-of-space-marine-2-development</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 29 Mar 2025 03:53:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
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		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 3]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=615514</guid>

					<description><![CDATA[Developer Saber Interactive says it is not done with Space Marine 2 post-launch support yet. "Far from it," the studio says. ]]></description>
										<content:encoded><![CDATA[<p>Given <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">the success that <em>Warhammer 40,000: Space Marine 2 </em>has enjoyed</a>, it didn&#8217;t come as a huge surprise when developer Saber Interactive and publisher Focus Entertainment announced earlier this month that they had started <a href="https://gamingbolt.com/warhammer-40000-space-marine-3-announced">working on <em>Space Marine 3</em></a>. But though the first steps have been taken in <em>Space Marine 3&#8217;s </em>development, Saber isn&#8217;t quite done with <em>Space Marine 2 </em>just yet.</p>
<p>In a message published on the official Focus Entertainment <a href="https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/179-march-community-update" target="_blank" rel="noopener">forums</a>, the publisher has offered assurances that work on <em>Space Marine 2 </em>post-launch content is &#8220;far&#8221; from over. More content for the third-person shooter continues to be in the works, with Saber and Focus looking to add new weapons, operations, a class, and more in the coming months, including &#8220;surprises even dataminers haven&#8217;t found out about.&#8221;</p>
<p>&#8220;Let us set the record straight: <i>Space Marine 3 </i>does not mean the end of <i>Space Marine 2</i>&#8216;s development. ​Far from it,&#8221; Focus&#8217; message reads. &#8220;No teams are shifting over, no one is abandoning the game, and our plans to bring more awesome content to <i>Space Marine 2</i> remain. We are working on much more content and surprises for the months to come, such as a new class, more operations, melee weapons, and more! Trust us, there are surprises even dataminers haven’t found out about.</p>
<p>&#8220;This announcement simply marks the genesis of a new project, years away from release. We’ve made a decision and have just started the process.</p>
<p>Focus Entertainment says developer Saber has &#8220;just started the process&#8221; of working on <em>Space Marine 3, </em>a project that, according to the publisher, is still &#8220;years&#8221; away from completion- which means <em>Space Marine 2 </em>is in no immediate danger of being put on the backburner.</p>
<p><em>Space Marine 2 </em>is available on PS5, Xbox Series X/S, and PC. Read our review of the game <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer">through here</a>.</p>
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		<title>Warhammer 40,000: Space Marine 3 Announced</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-3-announced</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Mar 2025 18:16:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[games workshop]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614246</guid>

					<description><![CDATA[Saber Interactive and Focus are at the helm again, promising a new campaign with "bigger battles, more action and more enemies to purge."]]></description>
										<content:encoded><![CDATA[<p>Games Workshop has <a href="https://www.warhammer-community.com/en-gb/articles/glahjvsr/space-marine-3-is-officially-in-development/" target="_blank" rel="noopener">announced</a> that <em>Warhammer 40,000: Space Marine 3</em> is officially in development. Developed by Saber Interactive and published by Focus Entertainment (both responsible for <em>Space Marine 2</em>), it promises &#8220;bigger battles, more action and more enemies to purge.&#8221;</p>
<p>Players can look forward to an all-new campaign and new multiplayer modes. Details on the setting, factions and mechanics are &#8220;tightly under wraps&#8221; for now, and there&#8217;s no release date (though it&#8217;s &#8220;likely years away&#8221;). The platforms also remain a mystery. Based on the key art, at least Captain Titus is returning.</p>
<p>However, the press release says players can look forward to &#8220;innovations that will redefine the standards of third-person action games.&#8221; &#8220;We view this as an opportunity to create a true love letter to the <em>Warhammer 40,000</em> universe.&#8221;</p>
<p>The companies will reveal more information when they can, so stay tuned. In the meantime, <em>Warhammer 40,000: Space Marine 2</em> is available for Xbox Series X/S, PS5, and PC. Check out our review for the base game, which <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">has over six million players</a>.</p>
<p>Since its launch, the third-person shooter has received new multiplayer maps, Operations, weapons, and other features. Patch 7.0 is coming up but Steam players can try it out now courtesy of a Public Test Server. Head <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-patch-7-0-public-test-server-is-now-live">here</a> for more details.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">614246</post-id>	</item>
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		<title>Warhammer 40,000: Space Marine 2 &#8211; Patch 7.0 Public Test Server is Now Live</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2-patch-7-0-public-test-server-is-now-live</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Mar 2025 12:31:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614200</guid>

					<description><![CDATA[Steam players can try out the new PvE map Exfiltration alongside the new Inferno Pistol, Prestige Ranks, reworked weapon perks, and more.]]></description>
										<content:encoded><![CDATA[<p>After announcing plans several months ago, Saber Interactive has <a href="https://store.steampowered.com/news/app/2183900/view/588387954308677661" target="_blank" rel="noopener">announced</a> that <em>Warhammer 40,000: Space Marine 2&#8217;s</em> Public Test Server is now live on PC via Steam. The purpose of the PTS is to test content coming in the next patch and provide feedback.</p>
<p>The available content includes the new secondary Inferno Pistol, Prestige Ranks, a new PvE map (Exfiltration), and the weapon perks rework. Not all content is available to test out – the Space Wolves Chapter Pack and Imperial Fist Champion Pack are included but can&#8217;t be accessed.</p>
<p>Progress won&#8217;t carry over into the main game since it&#8217;s a separate build. Players can expect all weapons unlocked and levels capped, including Prestige Ranks, to save time on grinding. Private PvP lobbies are also available, allowing you to squad up with others.</p>
<p>The Public Test Server will remain available until Patch 7.0 launches. It will then become unavailable until the next update. Saber Interactive also notes that mods won&#8217;t work and using them will cause crashes, so be warned.</p>
<p>Stay tuned for more updates when the next patch goes live. <em>Warhammer 40,000: Space Marine 2</em> is available for Xbox Series X/S, PS5, and PC. As of January 2025, it <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">has over six million players</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">614200</post-id>	</item>
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		<title>Warhammer 40,000: Space Marine 2 Developer Addresses FOMO Concerns for Community Events</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2-developer-addresses-fomo-concerns-for-community-events</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 03 Mar 2025 08:49:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=613180</guid>

					<description><![CDATA[Saber Interactive is "not looking to transform Space Marine 2 into a live-service game," assuring that event items will be available later.]]></description>
										<content:encoded><![CDATA[<p>Following its last community event for <em>Warhammer 40,000: Space Marine 2</em>, developer Saber Interactive has <a href="https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/166-february-community-update" target="_blank" rel="noopener">addressed concerns</a> about the “fear of missing out” or FOMO. It confirmed that cosmetics obtained from these events will be obtainable later “for everyone.”</p>
<p>“We saw that many of you mentioned FOMO generated by the events. Rest assured, we are not looking to transform <em>Space Marine 2</em> into a full live-service game. The items available through events WILL be available later, for everyone.” It noted that community events are meant for the “most dedicated players” to unlock the items early “and not to be a source of frustration and stress for everyone.” The team is currently busy creating a simplified process to unlock them.</p>
<p>Despite not going the live-service route, the next free content update contains substantial new content. A new PvE weapon, Operation, private PvP lobbies, a rework to class loadouts, more rebalanced Perks are on the way and PvE Prestige Ranks. The latter allows unlocking a new Prestige Perk by hitting level 25 on a class and a unique cosmetic.</p>
<p>Saber Interactive also confirmed that Horde Mode is one of its “top priorities” and though it couldn&#8217;t offer more details, it&#8217;s confirmed to be “very different” from the first <em>Space Marine</em>.</p>
<p><em>Warhammer 40,000: Space Marine 2</em> is available for Xbox Series X/S, PS5, and PC. It&#8217;s <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">sold over six million copies</a> since launching last September. Check out <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer">our review</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">613180</post-id>	</item>
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		<title>Warhammer 40,000: Space Marine 2&#8217;s Datavault Update is Out Now</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2s-datavault-update-is-out-now</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 07 Feb 2025 11:08:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Saber Interactive]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=611092</guid>

					<description><![CDATA[Absolute difficulty, Ordeals for unlocking new cosmetics, a new Majoris enemy for Tyranid Operations, and a new PvP map are available.]]></description>
										<content:encoded><![CDATA[<p>Saber Interactive&#8217;s <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-tomb-pvp-map-biovore-enemy-and-raven-guard-coming-in-season-3">latest update</a> for <em>Warhammer 40,000: Space Marine 2</em> is live, kicking off Season 3 with lots of new content and changes. Check out the release trailer below.</p>
<p>The biggest new addition to the game is the Datavault in the Battle Barge, where players can complete new Ordeals for Research Data. You can then trade these for intel or Requisition Points to unlock new armor, Thunder Hammer and Auto Bolt Rifle skins, and pauldron markings. Other new additions include the new PvP map Tomb.</p>
<p>Operations players will have a new Majoris enemy in the Biovore, which appears in any Tyranid mission. A new difficulty level, Absolute, is also available and can spawn up to three Majoris enemies simultaneously alongside other obstacles. The Raven Guard Cosmetic Pack and Salamanders Champion Pack are also available for Season Pass owners.</p>
<p>Head <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-fov-slider-and-pvp-cross-play-toggle-coming-in-february">here</a> to learn more about the other changes. <em>Warhammer 40,000: Space Marine 2</em> is available for Xbox Series X/S, PS5, and PC. It&#8217;s <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-crosses-6-million-players">sold over six million units</a>.</p>


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<iframe title="Space Marine 2 - Datavault Update" width="500" height="281" src="https://www.youtube.com/embed/EbE29ykkhbs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">611092</post-id>	</item>
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		<title>Warhammer 40,000: Space Marine 2 &#8211; FOV Slider and PvP Cross-Play Toggle Coming in February</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2-fov-slider-and-pvp-cross-play-toggle-coming-in-february</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 31 Jan 2025 15:53:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=610501</guid>

					<description><![CDATA[Saber Interactive will also introduce perk reworks in Season 3's next update, with even more changes set for the future.]]></description>
										<content:encoded><![CDATA[<p><em>Warhammer 40,000: Space Marine 2</em> will receive the <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-tomb-pvp-map-biovore-enemy-and-raven-guard-coming-in-season-3">sizable Datavault Update next month</a>, which includes a new PvP map called Tomb. Operations players must also watch for a new Extremis threat, the Biovore, in Tyranid maps. But <a href="https://store.steampowered.com/news/app/2183900/view/529836636819686186" target="_blank" rel="noopener">that&#8217;s not all</a>, as PC players can look forward to a field-of-view slider at long last.</p>
<p>&#8220;You expressed how eager you were to get a FOV Slider since the launch. While implementing it has been technically challenging, we’ve finally managed to produce a slider worthy of our standards, introduced in version 6.0.&#8221; Several examples of the slider working on 16:9, 21:9 and 32:9 displays were provided and it looks solid.</p>
<p>There&#8217;s more, though, including new finisher animations on Rubric Marines, Zoanthropes and Scarab Occult Terminators; selling Armoury Data for Requisition Points; and a new difficulty, Absolute. The latter unlocks for those who complete one Lethal Operation and rewards a new pauldron and bloodstained knife as cosmetics rewards.</p>
<p>If you fussed over recreating the same look for PvE and PvP, there will also be an option to share it across both (patterns included). Console players can also finally toggle PvP cross-play with PC players on or off.</p>
<p>The next update will contain reworks to perks, though Saber Interactive promises more changes in the future. Stay tuned for updates in the meantime.</p>
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		<title>Warhammer 40,000: Space Marine 2 &#8211; Tomb PvP Map, Biovore, and Raven Guard Coming in Season 3</title>
		<link>https://gamingbolt.com/warhammer-40000-space-marine-2-tomb-pvp-map-biovore-enemy-and-raven-guard-coming-in-season-3</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 31 Jan 2025 14:43:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=610460</guid>

					<description><![CDATA[All this and the Datavault, which features unlockable details and cosmetics by completing Ordeals, will go live in February.]]></description>
										<content:encoded><![CDATA[<p>Saber Interactive has provided <a href="https://store.steampowered.com/news/app/2183900/view/529836636819686186" target="_blank" rel="noopener">an updated roadmap</a> for <em>Warhammer 40,000: Space Marine 2</em>, with its next content drop, the Datavault Update, arriving in February to kick off Season 3. <a href="https://gamingbolt.com/warhammer-40000-space-marine-2s-new-pvp-map-custom-lobbies-and-season-3-plans-revealed">As promised</a>, a new PvP map is inbound, and it&#8217;s called Tomb.</p>
<p>Set in the narrow corridors of a Necron tomb on Demerium, the map favors more close-quarter gunfights and tactics. There is an area for more open engagements; however, you must watch out for blind spots and ambushes. As for PvE, a new Extremis enemy, the BioVore, is coming. It appears in Tyranid maps and can fire devastating Spore Mines.</p>
<p>The Raven Guard is also confirmed as the next Chapter Pack with the MK VI “Corvus” helmet and accompanying trinkets. Finally, the Datavault will be added to the Battle Barge and let you unlock game details and cosmetics with currency earned from completing Ordeals across all modes.</p>
<p>Examples include completing any Operation on Average difficulty or higher, slaying Tyranids by knocking back Spore Mines, and more.</p>
<p>The patch&#8217;s exact date has yet to be confirmed, so stay tuned for more details. <em>Warhammer 40,000: Space Marine 2</em> is available on Xbox Series X/S, PS5, and PC. Check out <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer">our review</a>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-610467" src="https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-scaled.jpg" alt="Warhammer 40000 Space Marine 2 - Year One Roadmap" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/01/Warhammer-40000-Space-Marine-2-Year-One-Roadmap-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
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		<title>Atomic Heart: Enchantment Under the Sea is Out Now</title>
		<link>https://gamingbolt.com/atomic-heart-enchantment-under-the-sea-is-out-now</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 29 Jan 2025 16:23:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[atomic heart]]></category>
		<category><![CDATA[Atomic Heart: Enchantment Under the Sea]]></category>
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		<category><![CDATA[mundfish]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=610253</guid>

					<description><![CDATA[The third of four planned DLCs for Atomic Heart takes players to explore a gigantic underwater complex with new enemies and characters.]]></description>
										<content:encoded><![CDATA[<p>The third DLC for <em>Atomic Heart</em>, titled <em>Enchantment Under the Sea</em>, is out now on PC, PS4, PS5, Xbox One and Xbox Series X/S. Taking place directly after the events of <a href="https://gamingbolt.com/atomic-heart-trapped-in-limbo-dlc-is-out-now-on-pc-and-consoles"><em>Trapped in Limbo</em></a>, the DLC kicks things off by having protagonist Major P-3 alongside the consciousness of the Twins. Check out the launch trailer for the DLC below.</p>
<p><em>Enchantment Under the Sea</em> features a brand new setting in the form of an expansive underwater complex full of new characters. There are also new types of enemies and two new glove skills to play with: Whip and Blaze.</p>
<p>With a more linear level design, the DLC places a heavier emphasis on puzzles, which also use the new Whip power. The Whip lets you essentially grapple around for traversal and from enemies during combat. The Blaze power, on the other hand, acts like a fireball, allowing you to clear obstacles while exploring or set enemies on fire.</p>
<p><em>Atomic Heart: Enchantment Under the Sea</em> is available individually, as well as through the Gold and Premium Editions of <em>Atomic Heart</em>. With this release, there is one more DLC planned for the title. For more details on <em>Enchantment Under the Sea</em>, <a href="https://gamingbolt.com/atomic-heart-enchantment-under-the-sea-review-soviet-rapture">check out our review</a>.</p>
<p><iframe loading="lazy" title="Atomic Heart - Enchantment Under the Sea DLC#3 Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/6GvmCr-x1uM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Atomic Heart: Enchantment Under the Sea Review &#8211; Soviet Rapture</title>
		<link>https://gamingbolt.com/atomic-heart-enchantment-under-the-sea-review-soviet-rapture</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 29 Jan 2025 14:34:00 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[atomic heart]]></category>
		<category><![CDATA[Atomic Heart: Enchantment Under the Sea]]></category>
		<category><![CDATA[Focus Entertainment]]></category>
		<category><![CDATA[mundfish]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=610090</guid>

					<description><![CDATA[Atomic Heart goes underwater with its third major DLC release. How well does it manage? Check out our review to find out.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar"><em>A</em></span><em>tomic Heart</em> has always been a strange game to think about. Even back when it launched, while its foundations were pretty decent, there was something to be said about the level of repetitiveness thanks to the game’s rather unnecessary open world. Since then, discussions about the title have been divided, with some praising the core gameplay, writing, and imaginative story, while others criticising the lack of variety present throughout the game, only punctuated by clever but brief bits of puzzle-solving. With its DLC releases, however, developer Mundfish has been hard at work experimenting with not only the gameplay, but with level design and writing as well. In many ways, the latest DLC &#8211; <em>Enchantment Under the Sea</em> &#8211; feels like a culmination of all the studio has learned when it comes to game design.</p>
<p>While the previous DLCs for <em>Atomic Heart</em> have been wildly different, with one essentially offering up more of what was already present in the base game and the other being a wild alternate-reality take on the story, <em>Enchantment Under the Sea</em> is an interesting one where it focuses back on the central storyline of the game, while also eschewing the base game’s more open design in favour of linear levels. While the game kicks off with a bang, having you break out of the building where you fought off the previous antagonists and finding your wife, you very quickly end up reuniting with Granny and setting off to explore an underwater facility in an effort to find the all-important wedding rings.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610129" src="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1.jpg" alt="atomic heart: enchantment under the sea" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1.jpg 1918w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-1-1536x865.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"You very quickly end up reuniting with Granny and setting off to explore an underwater facility"</p></p>
<p>In being a much more linear experience where you’re constantly making unambiguous forward progress in some form or another, <em>Enchantment Under the Sea</em> often ends up showing some of the most creative aspects that <em>Atomic Heart</em> has ever seen. Not only does the game introduce a host of new enemy types that you will have to juggle with, each with their own unique weaknesses that require entirely new tactics than what you might be used to, the game also goes further with its puzzle solving aspects. Now don’t get me wrong, you’re not going to get puzzle designs that rival something like a classic Zelda title, but their presence still ends up providing quite a bit of variety, as well as some breaks, in between bouts of relatively difficult encounters.</p>
<p>The writing also feels a lot better than what we’ve seen from <em>Atomic Heart</em> so far. Yes, there are still moments of unnecessary dialogue with jokes that tend to kill the tension that is otherwise bearing down on you. And yes, it does contribute to the identity crisis we mentioned even in our review of the game’s first DLC, Annihilation Instinct. But at least this time around, the jokes aren’t going to make you cringe or groan. Much of the humour comes from P3’s attempts to reconnect with his wife, which tends to offer plenty of tender moments as well. While there is still a general sense that the studio was torn between making this a more serious story in an effort to wrap things up in time for the next DLC to serve as a finale of sorts, the presence of these jokes still ends up undermining quite a bit of the atmosphere they were going for with <em>Enchantment Under the Sea</em>.</p>
<p>Aside from that, however, the story continues what has ostensibly been an insane ride from the get go. The underwater facility you spend much of the DLC exploring eventually ends up much more sprawling and spacious than you first thought, and my first impression was that <em>Atomic Heart</em> is trying its own hand at a Rapture-esque setting. While <em>BioShock</em>’s Rapture served as more than just a scenic backdrop, offering up some commentary on the idea of objectivist philosophy and unchecked capitalism, while also being a rather fantastic setting for a horror game, <em>Enchantment Under the Sea</em>’s setting doesn’t really bother going there. Sure, there are tiny tidbits of lore strewn about that players can find, be it through conversations with corpses or records on computers, but ultimately, the DLC’s setting really is just a scenic backdrop to the action.</p>
<p>The only real downside of the story in <em>Enchantment Under the Sea</em> is that it needs quite a bit of buy-in for the player to be able to understand. Essentially, since it’s picking things up where the game last left off, you can’t just start with the DLC; you will absolutely have to finish at least the base game to understand what’s going on. All in all, however, when you consider the fact that this is the third DLC release for the game, this isn’t really that much of an issue.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610130" src="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2.jpg" alt="atomic heart: enchantment under the sea 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-2-1536x865.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Essentially, since it’s picking things up where the game last left off, you can’t just start with the DLC"</p></p>
<p>When it comes to action, <em>Enchantment Under the Sea</em> brings with it new types of powers that players can experiment with, with the standouts being a grappling hook and a fireball. The grappling hook, called the Whip, is used quite extensively throughout the DLC, and ends up being surprisingly versatile, useful in both exploration as well as combat. In fact, the whip was likely the key inspiration behind most of the puzzles in the DLC, which often require you to grapple around to get a vantage point on the whole puzzle. There are also platforming challenges that involve heavy use of the whip, with a memorable example involving you having to constantly swing between two electrified train tracks to dodge oncoming trains while you try to look for safe nooks and crannies. While it won’t exactly let you feel like Spider-Man as you swing around, it still offers a fun new way to explore the DLC’s levels.</p>
<p>In combat, the whip starts out with a simple enough function: you can grapple into enemies to get closer. This can then be further augmented by providing various buffs and debuffs, like letting you block an enemy’s major attack when you grapple into them. The fireball, while not nearly as versatile, still feels great to use. Essentially acting like a large grenade, fireballing becomes an excellent way to maintain crowd control when you’re getting swarmed by lots of enemies, for example. The fireball unfortunately doesn’t do much for exploration, aside from letting you destroy specific obstacles; this ends up feeling like little more than an afterthought.</p>
<p>Really, the only real problem with the combat in <em>Enchantment Under the Sea</em> is one that can’t really be solved with a DLC release, and would require a fundamental redesign of the entirety of <em>Atomic Heart</em>. The problem is that when you get into a big fight, readability essentially goes out the window. While enemies will let you know when they’re about to hit you, the general speed and abilities of the various enemies you fight always end up feeling like they’re ideas taken from a much faster game, but without the slowing down to make them more suited to <em>Atomic Heart</em>’s combat. It doesn’t help that enemies can also sometimes be quite difficult to even spot. While it doesn’t feel too bad often, the few times the game’s readability became an issue stuck out like a sore thumb.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610131" src="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3.jpg" alt="atomic heart: enchantment under the sea 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3.jpg 1918w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/enchantment-under-the-sea-3-1536x865.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"You’re not going to be getting any ground-breaking new content"</p></p>
<p>Ultimately, <em>Enchantment Under the Sea</em> just goes to show how strong the foundations of <em>Atomic Heart</em> have always been. Despite its identity crisis, the writing in the DLC is still some of the best from throughout the game, with characters feeling more like real people than they have in either the base game or the previous DLCs. The story also definitely feels like it’s coming to a head, and <em>Enchantment Under the Sea</em> feels like it’s getting ready for the big finale with the next DLC. Visually, the DLC takes heavy inspiration from <em>BioShock</em>, with its underwater facility feeling like it might just be as sprawling and huge as Rapture was. The more focused approach to storytelling, opting for linear levels rather than throwing the player into an open world also does wonders for not only the writing and pacing, but for gameplay as well.</p>
<p>While you’re not going to be getting any ground-breaking new content with <em>Enchantment Under the Sea</em>, it is quite easy to recommend the DLC, especially to players that like <em>Atomic Heart</em>. Not only does it offer up the same excellent shooter gameplay as the base game, but the level design, variety of encounters, new enemies, new powers, and fun writing all add up to being an excellent way to spend a weekend. Throw on top the fact that the DLC’s story makes it feel like Mundfish is just about getting ready to wrap things up with the overarching plot of <em>Atomic Heart</em> and <em>Enchantment Under the Sea</em> ends up feeling like a DLC you just can’t miss.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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